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‹ Week 7 board NFL · 2026 season · week 7 · pre-game
San Francisco 49ers logo
SF
49ers
26.8–23.8
projected
ATL
Falcons
Atlanta Falcons logo
Sunday Oct 25, 2026 · 11:00 AM Denver spread SF -3 total 50.5 field turfroof undecided
SF offense vs ATL defense

49ers offenseagainst theFalcons defense

Projected SF offense output — equivalently, what the ATL defense allows. The engine blends each offense's season-to-date rates with the defense across from it, anchored on the market's implied points.

26.8Points
61Plays
242Pass yds
104Rush yds
1.9Sacks taken
0.7INTs thrown
Projected player lines · the team totals shared out by each man's role
QB
Att33
Cmp22
Yds242
TD1.8
INT0.7
Car ru5
Yds23
TD0.2
BacksCarRu ydsRu TDTgtRecRec ydsRec TD
RB13560.610.18.0510.4
RB7230.20.80.520
FB0003.12.3220.2
ReceiversTgtRecYdsTD
WR3.82.6480.3
WR1.10.7200.1
WR2.01.390.1
WR1.71.150
WROno projected volume
WRIRno projected volume
WROno projected volume
Tight endsTgtRecYdsTD
TE9.87.4780.7
Season to date · 2026 weeks 1–6
SF offenserank of 32ATL defense
#2+0.198
EPA / play
EPA / play

Expected points added per play, garbage time excluded: the one-number read of an offense, and of what a defense allows.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

-0.042#10
#153.8%
Success rate
Success rate

Share of plays that gain enough to stay on schedule.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

41.4%#8
#329.5
Points / game
Points / game

Points scored per game against points allowed per game.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

25.5#23
#3057.2
Plays / game
Plays / game

Offensive snaps per game, a pace number: more plays means more volume to go around, not a better team.

Engine 61.3: the blended per-game value the projection used for this game; the league average is 60.8.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 61.3 · lg 60.8
66.2#5
#2751%
Pass rate
Pass rate

Share of snaps that are dropbacks: how the volume splits between the pass and the run.

Engine 57%: the blended per-game value the projection used for this game; the league average is 56%.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 57% · lg 56%
65%#1
#211.4%
Explosive plays
Explosive plays

Share of plays that go for a chunk: 20+ passing, 10+ rushing.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

7.4%#13
#251.0%
Third down
Third down

The offense's third-down conversion rate against the defense's third-down stop rate.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

60.3%#18
#187%
Red-zone TD rate
Red-zone TD rate

Touchdowns per trip inside the 20: finishing drives against the defense that bends or breaks.

Engine 65%: the blended per-game value the projection used for this game; the league average is 58%.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 65% · lg 58%
65%#22
#70.67
Giveaways / game
Giveaways / game

Turnovers the offense gives away per game against the ones the defense takes.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

0.50#28
#22.0
Flags / game
Flags / game

Accepted penalties per game committed by each unit.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

2.8#22
SF offenserank of 32ATL defense
#6-0.011
Rush EPA / carry
Rush EPA / carry

Expected points added per designed run, and per run allowed.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

-0.137#9
#7128.2
Rush yards / game
Rush yards / game

Rushing yards per game, gained and allowed.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

83.2#4
#74.58
Yards / carry
Yards / carry

Rushing yards per carry: the offense's own against what the defense gives up, blended into the projection.

Engine 3.97: the blended per-game value the projection used for this game; the league average is 4.36.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 3.97 · lg 4.36
3.59#6
#62.91
Yards before contact
Yards before contact

Yards before a defender touches the runner, per carry: the line-and-scheme share of the run game (PFR charting). Feeds each back's efficiency tilt.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

1.84#2
#161.8
O-line grade
O-line grade

A composite of the line's pass protection and run blocking, offense only.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

offense only
defense only
Box defenders
Box defenders

Average defenders the defense puts in the box on charted snaps (FTN). Ranked most to fewest with no good or bad: a heavy box crowds the run and dares the pass. Defense only; a look, not a grade.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

6.3#22
Run lanes · where SF runs, against what ATL allows there · 146 carries in 6 games, runs middle most
Left
4.9#7
32% of runs · 51% success
ATL allows 3.6 #6 · 32% success
Middlesoft spot
3.9#8
40% of runs · 57% success
ATL allows 4.5 #30 · 49% success
Right
4.2#13
28% of runs · 41% success
ATL allows 3.6 #13 · 36% success
SF offenserank of 32ATL defense
#2+0.341
Pass EPA / play
Pass EPA / play

Expected points added per dropback, and per dropback allowed.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

+0.002#11
#16243.3
Pass yards / game
Pass yards / game

Passing yards per game, gained and allowed.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

268.7#29
#28.54
Yards / attempt
Yards / attempt

Passing yards per attempt, blended into the projection.

Engine 7.30: the blended per-game value the projection used for this game; the league average is 7.02.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 7.30 · lg 7.02
6.55#11
#369.6%
Completion rate
Completion rate

Completions per attempt thrown, and per attempt faced.

Engine 67%: the blended per-game value the projection used for this game; the league average is 64%.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 67% · lg 64%
64.6%#17
#1118.1
Passer rating
Passer rating

The quarterback rating the offense posts against the one the defense allows.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

95.1#21
#12.6%
Sack rate
Sack rate

Sacks per dropback: taken by the offense, generated by the defense.

Engine 5.4%: the blended per-game value the projection used for this game; the league average is 6.4%.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 5.4% · lg 6.4%
6.0%#18
#512.9%
Pressure rate
Pressure rate

Sacks or quarterback hits per dropback, the play-by-play pressure proxy.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

18.6%#7
#81.2%
INT rate
INT rate

Interceptions per attempt: thrown by the offense, forced by the defense.

Engine 2.0%: the blended per-game value the projection used for this game; the league average is 2.2%.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 2.0% · lg 2.2%
0.4%#32
#10.626
Blitz
Blitz

Offense: its EPA per dropback when the defense sends five or more rushers, higher is better. Defense: the share of its pass snaps it sends five or more, ranked most to least with no good or bad (FTN charting). Display only, not an engine input.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

26%#24
#812.3
Yards / catch
Yards / catch

Receiving yards per reception, offense only: where the ball goes once it is caught.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

offense only
#271.0
DPI yards / game
DPI yards / game

Pass-interference yards per game: drawn by the receivers, committed by the secondary.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

12.2#25
ATL offense vs SF defense

Falcons offenseagainst the49ers defense

Projected ATL offense output — equivalently, what the SF defense allows. The engine blends each offense's season-to-date rates with the defense across from it, anchored on the market's implied points.

23.8Points
61Plays
218Pass yds
114Rush yds
2.4Sacks taken
0.7INTs thrown
Projected player lines · the team totals shared out by each man's role
QBQ
Att31
Cmp20
Yds218
TD1.3
INT0.7
Car ru2
Yds2
TD0
BacksCarRu ydsRu TDTgtRecRec ydsRec TD
RB16920.94.83.5200.1
RB7200.21.20.960
ReceiversTgtRecYdsTD
WR9.05.7790.5
WR4.62.7470.3
WR2.11.5100.1
WR2.31.430
Tight endsTgtRecYdsTD
TE4.52.9280.2
TE1.30.970
Season to date · 2026 weeks 1–6
ATL offenserank of 32SF defense
#25-0.086
EPA / play
EPA / play

Expected points added per play, garbage time excluded: the one-number read of an offense, and of what a defense allows.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

-0.108#4
#1743.6%
Success rate
Success rate

Share of plays that gain enough to stay on schedule.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

40.1%#6
#1623.7
Points / game
Points / game

Points scored per game against points allowed per game.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

18.3#4
#2559.5
Plays / game
Plays / game

Offensive snaps per game, a pace number: more plays means more volume to go around, not a better team.

Engine 60.9: the blended per-game value the projection used for this game; the league average is 60.8.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 60.9 · lg 60.8
62.3#16
#3050%
Pass rate
Pass rate

Share of snaps that are dropbacks: how the volume splits between the pass and the run.

Engine 55%: the blended per-game value the projection used for this game; the league average is 56%.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 55% · lg 56%
60%#10
#69.7%
Explosive plays
Explosive plays

Share of plays that go for a chunk: 20+ passing, 10+ rushing.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

4.8%#2
#2035.0%
Third down
Third down

The offense's third-down conversion rate against the defense's third-down stop rate.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

59.7%#22
#670%
Red-zone TD rate
Red-zone TD rate

Touchdowns per trip inside the 20: finishing drives against the defense that bends or breaks.

Engine 57%: the blended per-game value the projection used for this game; the league average is 58%.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 57% · lg 58%
47%#5
#181.00
Giveaways / game
Giveaways / game

Turnovers the offense gives away per game against the ones the defense takes.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

0.83#19
#32.5
Flags / game
Flags / game

Accepted penalties per game committed by each unit.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

1.5#2
ATL offenserank of 32SF defense
#4-0.001
Rush EPA / carry
Rush EPA / carry

Expected points added per designed run, and per run allowed.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

-0.208#4
#4149.5
Rush yards / game
Rush yards / game

Rushing yards per game, gained and allowed.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

90.2#7
#35.07
Yards / carry
Yards / carry

Rushing yards per carry: the offense's own against what the defense gives up, blended into the projection.

Engine 4.19: the blended per-game value the projection used for this game; the league average is 4.36.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 4.19 · lg 4.36
3.61#7
#132.60
Yards before contact
Yards before contact

Yards before a defender touches the runner, per carry: the line-and-scheme share of the run game (PFR charting). Feeds each back's efficiency tilt.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

2.26#14
#1949.8
O-line grade
O-line grade

A composite of the line's pass protection and run blocking, offense only.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

offense only
defense only
Box defenders
Box defenders

Average defenders the defense puts in the box on charted snaps (FTN). Ranked most to fewest with no good or bad: a heavy box crowds the run and dares the pass. Defense only; a look, not a grade.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

6.4#17
Run lanes · where ATL runs, against what SF allows there · 166 carries in 6 games, runs left most
Left
5.5#4
54% of runs · 44% success
SF allows 3.9 #11 · 45% success
Middle
3.6#14
20% of runs · 45% success
SF allows 3.3 #14 · 45% success
Right
5.5#2
27% of runs · 55% success
SF allows 3.7 #14 · 46% success
ATL offenserank of 32SF defense
#28-0.160
Pass EPA / play
Pass EPA / play

Expected points added per dropback, and per dropback allowed.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

-0.043#7
#24211.0
Pass yards / game
Pass yards / game

Passing yards per game, gained and allowed.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

225.7#10
#107.58
Yards / attempt
Yards / attempt

Passing yards per attempt, blended into the projection.

Engine 6.96: the blended per-game value the projection used for this game; the league average is 7.02.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 6.96 · lg 7.02
6.33#9
#2161.7%
Completion rate
Completion rate

Completions per attempt thrown, and per attempt faced.

Engine 63%: the blended per-game value the projection used for this game; the league average is 64%.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 63% · lg 64%
65.9%#22
#2581.6
Passer rating
Passer rating

The quarterback rating the offense posts against the one the defense allows.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

88.4#14
#279.0%
Sack rate
Sack rate

Sacks per dropback: taken by the offense, generated by the defense.

Engine 7.1%: the blended per-game value the projection used for this game; the league average is 6.4%.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 7.1% · lg 6.4%
6.0%#19
#613.1%
Pressure rate
Pressure rate

Sacks or quarterback hits per dropback, the play-by-play pressure proxy.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

15.5%#17
#314.2%
INT rate
INT rate

Interceptions per attempt: thrown by the offense, forced by the defense.

Engine 2.1%: the blended per-game value the projection used for this game; the league average is 2.2%.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

engine 2.1% · lg 2.2%
1.4%#24
#16-0.024
Blitz
Blitz

Offense: its EPA per dropback when the defense sends five or more rushers, higher is better. Defense: the share of its pass snaps it sends five or more, ranked most to least with no good or bad (FTN charting). Display only, not an engine input.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

24%#27
#712.3
Yards / catch
Yards / catch

Receiving yards per reception, offense only: where the ball goes once it is caught.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

offense only
#194.7
DPI yards / game
DPI yards / game

Pass-interference yards per game: drawn by the receivers, committed by the secondary.

Ranks run 1 to 32 on each side, best first: green is a top-10 unit, amber a bottom-10 one.

3.2#9
Starters on the field

The elevens, rated

Defenders colored by rating percentile within their position group (2026 wks 1-6 + ½·2025); the offense by production percentile among the position's starter pool. Linemen are unrated. Each defense is last game's snap leaders in a nickel base, minus this week's Out / Doubtful.

<2020–4040–6060–8080+thin sampleline
SF offense vs ATL defenseATL eleven from their 2026 wk 6 snaps
ATL defense
SF offense
76C. Thomas EDGE
93B. Dorlus DI
86G. Dexter DI
72S. Ebukam EDGE
43J. Woods LB
15H. Perkins LB
16M. Hughes CB
91QA. Terrell CB
16QB. Bowman NB
88J. Bates III S
47X. Watts S
0X. Smith WR
0J. Cowing WR
88G. Kittle TE
0B. Cooks WR
78B. Purdy QB
92C. McCaffrey RB
LT
LG
C
RG
RT
ATL offense vs SF defenseSF eleven from their 2026 wk 6 snaps
SF defense
ATL offense
50O. Odighizuwa EDGE
91K. White DI
91S. Valdez DI
10R. Height EDGE
37F. Warner LB
68J. Dugger LB
92R. Green CB
2U. Stout CB
38J. Jones NB
53M. Mustapha S
58D. Lenoir S
96D. London WR
0O. Zaccheaus WR
59K. Pitts TE
12J. Dotson WR
34QM. Penix Jr. QB
98B. Robinson RB
LT
LG
C
RG
RT
Defender ratings: pass rushers on pressure, sack and TFL rate plus missed tackles; coverage players on targets drawn and yards allowed per snap plus missed tackles; linebackers add tackle and TFL rate. Each rate is shrunk toward the group average, z-scored within the group and weighted into one percentile.
Injury report

Who is listed

Everyone on the clubs' reports, the best-rated man first in his group: the designation, what is hurt, the practice line and the share of the snaps he took last game. Ratings are the same percentiles as the field above.

SF 23 listed5 Out15 IR1 PUP1 Susp1 QuestionableATL 18 listed2 Out8 IR3 PUP1 Susp4 Questionable
Quarterbacks · a starter out changes every line under him
SF · QB
none listed
ATL · QB
34
Michael Penix Jr.QBQuestionable
Undisclosed · 100% of snaps last game
SF offenseagainstATL defense
Receivers vs the secondary
SF · WR
78
Mike EvansWROut
Achilles · 40% of snaps last game
75
Ricky PearsallWRIR
Knee - PCL
51
Deebo Samuel Sr.WROut
Hamstring · 43% of snaps last game
8
Demarcus RobinsonWRIR
Ankle · 31% of snaps last game
4
Christian KirkWRIR
Calf
–
De'Zhaun StriblingWRIR
Ankle · 32% of snaps last game
ATL · DB
91
Avieon TerrellDBQuestionable
Oblique · 99% of snaps last game
91
A.J. TerrellDBIR
Groin · 9% of snaps last game
18
C.J. HendersonDBOut
Groin · 51% of snaps last game
16
Billy Bowman Jr.DBQuestionable
Hamstring · 18% of snaps last game
Backs and tight ends vs the linebackers
SF · RB / TE
19
Jake TongesTEIR
Knee · 12% of snaps last game
0
Isaac GuerendoRBPUP
Pectoral
ATL · LB
89
James Pearce Jr.LBSusp
Suspension
65
Divine DeabloLBQuestionable
Arm · 32% of snaps last game
52
JD BertrandLBIR
Undisclosed
43
DeAngelo MaloneLBPUP
Undisclosed
43
Jalon WalkerLBIR
Knee - ACL
38
Kendal DanielsLBOut
Neck · 57% of snaps last game
Offensive line vs defensive line
SF · OL
–
Austen PleasantsOLIR
Knee
–
Nick ZakeljOLIR
Undisclosed
ATL · DL
69
Yasir AbdullahLBIR
Hamstring · 52% of snaps last game
50
Da'Shawn HandDLIR
Quadriceps · 10% of snaps last game
–
Anterio ThompsonDLPUP
Undisclosed
ATL offenseagainstSF defense
Receivers vs the secondary
ATL · WR
–
Beaux CollinsWRIR
Undisclosed
SF · DB
78
Marques SigleDBOut
Ankle · 68% of snaps last game
63
Nate HobbsDBIR
Groin
–
Darrick ForrestDBIR
Undisclosed
Backs and tight ends vs the linebackers
ATL · RB / TE
–
Trey SermonRBIR
Undisclosed
SF · LB
86
Nick MartinLBIR
40
Dre GreenlawLBSusp
Suspension · 41% of snaps last game
37
Luke GiffordLBQuestionable
Groin · 6% of snaps last game
11
Garret WallowLBOut
Hamstring · 14% of snaps last game
–
Andrew Farmer IILBIR
Back
Offensive line vs defensive line
ATL · OL
–
Cameron WilliamsOLIR
Ankle
–
Storm NortonOLPUP
Foot
SF · DL
82
Nick BosaDLOut
Calf · 68% of snaps last game
29
C.J. WestDLIR
Undisclosed · 44% of snaps last game
20
Alfred CollinsDLIR
Knee
14
Sam OkuayinonuDLIR
Foot
–
Mikail KamaraDLIR
Knee